![]() The original game files exist, but if you download them to your Mac today, you won’t be able to open them. The problem with these old games is they were written for Mac hardware (PowerPC) that is no longer supported. To give credit where credit’s due, Pangea Software developed most of these games, plus plenty of other games you could purchase separately, while Marble Blast Gold was developed by GarageGames. It doesn’t end there, though: The iMac G5 also shipped with two unique titles: Nanosaur 2, a sequel to the original dino shooter (this time starring a murderous pterodactyl), and Marble Blast Gold, in which you controlled a marble through a series of progressively challenging race tracks to the finish line. ![]() These games wouldn’t be a sell in 2022, but they did push some boundaries for Mac gaming and 3D development back in the day. (Again, it’s great.) And Cro-Mag Rally is a kart racer game that’s set in the ancient world, complete with “time-appropriate” karts and weapons. (It’s great, I promise.) In Nanosaur, you’re a dinosaur armed to the teeth, outrunning other dinosaurs in an effort to steal their eggs. In case you don’t have the fond memories of these titles, here’s a quick summary: Bugdom has you playing as a pill bug traversing 10 levels to save your world from an invasion of enemy ants. What happened to Bugdom, Nanosaur, and Cro-Mag Rally? I was able to play the games I wanted to play, which were usually the Mac’s two Harry Potter ports ( those soundtracks, though), but my favourite part of the G3 was the pre-installed titles: I didn’t have an N64, PlayStation, or GameCube, but I had Bugdom, Nanosaur, and Cro-Mag Rally. To the outside world it certainly wasn’t a gaming machine, but to me it was a premiere PC.
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