But, with coronavirus, I have things on hold for a bit yet.Īs far as retention, it needs work to. I have thought about starting such an avatar making class but I am not that good at it, so I'd probably hire people who are. How to make a mesh avatar class for newbies to go to is not a bad idea but it still doesn't exist, not that I know of. One you had all those down with a Classic, the rest was just buying clothing and accessories and decorating a home. In my first two times in SL which were Classic avatars only, it took me about a month to get my avatar where I wanted it to be with shape, one hair, one skin and an AO and some dances. Even just learning the HUD/HUDS takes time. Getting her the right shape, hair, eyes, make-up, clothes, all takes time to develop a persona. They aren't that easy and I'm even making one now with my AIDA head I fairly recently purchased and it's taking hours just to find something that looks good on her to wear. I still buy lindens today if I want stuff.Īs far as retention, I also see there is a difficulty in making a mesh avatar. I did work in SL on my first stint in around 2006, but I also always bought lindens if I wanted more than I made. And having no money and no way to get money is certainly part of that. Officially they (Ebbe for one) has said that it isn't that folks don't sign up - it is the RETENTION that is the issue. Same in Sinespace so there really isn't a gaming for RL dollars scenario. Money from quests and gift money couldn't be taken out of Sansar, only used within world. You didn't make much money on each quest, but you learned your way around navigating and such and eventually you had some Sandollars that you could spend in the store to spiffy up your avatar or you home. We had a LOT more traffic in Sansar when the quests were going on. ![]() ![]() So I rented a nice little shop in a mainland mall somewhere (mainland was much prettier then but still has ugly spots of course) and now I have been a long time creator. ![]() And back then the Marketplace wasn't that popular. Eventually I earned enough to upload some textures and started my own tiny store. You could earn money on Trivia at Calla and I really really did that a lot. When I joined SL there were still camping chair (and easels and guitars etc etc) although not as many as had been I understand. When you get to a new platform and you can't even buy some gifts because they are in vendors and you have NO money at all, it ain't fun. They have that in Sinespace and it had me going through all the areas if the store and decorating my VERY LOVLY FREE HOUSE with big big yard - and then exploring. It was mostly an over 21 crowd.īUT regardless, I think that starting money IS a big draw. I can't speak to IMVU since I haven't been there, but Sansar allowed folks that young and we rarely saw them (when they were there it was pretty obvious LOL). Of course, when your target group isn't employed and most 13 year olds aren't, handing them 4000 credits is a big draw.
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